A candid look at where we are heading: new genres, a bigger community push, and a mysterious project that has been quietly absorbing all our bandwidth.
2026 is a turning point for SandzStudio. Counter Ducks is moving toward its first public milestone, and the team has quietly been prototyping something entirely different — something that leans harder into horror and atmosphere than anything we've shipped before.
We're also investing more in community this year. That means more devlogs, more behind-the-scenes content, and a bigger presence on Discord where we can talk to you directly.
More details on all fronts will follow in the months ahead. Thanks for following along.